I don't play a lot of video games anymore but every now and then I come across a game that really holds my attention to the end. One of those games was Jak and Daxter: The Precursor Legacy. I don't play many games through to the end but did this one, even playing through a second time to collect all that you could. Naughty Dog (the creators of the game, as well as Crash Bandicoot and more recently the Uncharted series) decided that Jak and Daxter (along with its two sequels) were popular enough to warrant an HD, collection rerelease. I finished the first, got through about 90% of the second but never played the 3rd. Since I still loved the game I thought it would be a good opportunity to pick it up again so I bought a copy.
It originally came out on the Playstation 2 several years ago and I picked it up because it was eventually being sold as a classic so it was inexpensive. It's a platform game with lots of sense of humor and a cool story. It also didn't require you to do things in any particular order so it never really got boring. Each area of the game has a handful of levels. In each level you have to complete certain tasks to collect power cells. Collecting enough power cells will allow you to move to the next area of the game.
The levels are varied and the visuals are great. There are also a handful of mini-games sprinkled throughout to keep things fresh.
I started playing the first (HD) game again recently and it's been difficult to put it down (again). I'm about 85% and as soon as I'm done I'll be playing through the entirety of the second and third games as well.
If you never played the games on the Playstation 2 I would highly recommend picking up a copy of the trilogy for the Playstation 3 and giving it a shot. It's a lot of fun and doesn't require hours commitment, though you'll probably find yourself playing longer than you need to because it's so much fun.
Say what now? How cool is this?! I worked for both Babbages and Egghead Software during and after high school and played just about all of the games that Interplay published. It seems to have taken quite an effort on their part but hopefully this is just the beginning of the good news for this company. The first project to be an MMORPG based on the Fallout universe is very exciting. It certainly has a ton of potential. Hiring Chris Taylor was a great move also.
I've been playing World of Warcraft off and on since before it's initial release in 2004. I've never been a huge fan of MMORPG's in the past either because they require far too much grinding or they place too much of a focus on the multi-player aspect and essentially ignoring the solo player (because I have such a busy schedule I tend to be more of a solo player in general). When WoW came along I was intrigued by the small barrier to entry, it's simple and effective questing system and it of course had the advantage of the Warcraft history built in. Because of my lack of focus when it comes to games (I'm far too easily distracted by other things) I would generally play for a few months and then take several months off from WoW. My latest hiatus lasted about a year. It took a new expansion to get me back into the game.
I've been playing again now for about 4 months or so and am delighted to say that I'm having a great time and not getting bored nearly as easily as I have in the past. Previously the highest level that I achieved for a character was 44. At that point I would either start a new character of a different class or just quit altogether. My current main character is a level 58 rogue. I'm glad I've really stuck with the game this time as I'm only now starting to discover the higher level content; content which I haven't seen before. Here's why I think WoW is such a great game and why it always keeps me coming back for more....